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  1. // IDDA v1 config file
  2.  
  3. // General
  4.  
  5. html_open       "start.exe %"
  6.  
  7. // Clan ids (you can have several ids per clan)
  8.  
  9. //              name    id
  10.  
  11. clan_t          "ULI"   "[ULI]"
  12. clan_t          "F3"    "[F3]"
  13. clan_t          "ToT"   "[ToT]"
  14. clan_t          "ASF"   "[ASF]"
  15. clan_t          "QPO"   "[QPO]"
  16. clan_t          "TBG"   "[TBG]"
  17. clan_t          "MM"    "[MM]"
  18. clan_t          "PAW"   "[PAW]"
  19. clan_t          "7th"   "[7th]"
  20. clan_t          "EYE"   "[EYE]"
  21. clan_t          "9"     "[9]"
  22. clan_t          "2.0"   "[20]"
  23. clan_t          "Nine"  "[Nine]"
  24. clan_t          "CFC"   "[CFC]"
  25. clan_t          "CA"    "[CA]"
  26. clan_t          "tM"    "[tM]"
  27. clan_t          "QrF"   "[QrF]"
  28. clan_t          "ED"    "[ED]"
  29. clan_t          "MTW"   "[MTW]"
  30. clan_t          "UNR"   "[UNR]"
  31. clan_t          "iQ"    "[iQ]"
  32. clan_t          "PhaD"  "[PhaD]"
  33. clan_t          "lm"    "[lm]"
  34. clan_t          "RaK"   "[RaK]"
  35. clan_t          "MnM"   "[MnM]"
  36. clan_t          "Pig"   "[Pig]"
  37. clan_t          "Nr"    "[Nr]"
  38. clan_t          "strYk" "[strYk]"
  39.  
  40. // All games
  41.  
  42. weapon_t        0       "all weapons"
  43. weapon_t        1       "shotgun"
  44. weapon_t        2       "sshotgun"
  45. weapon_t        3       "g-launcher"
  46. weapon_t        4       "r-launcher"
  47.  
  48. // Q1, QW
  49.  
  50. weapon_t    5    "axe"
  51. weapon_t    6    "nailgun"
  52. weapon_t        7       "super nailgun"
  53. weapon_t    8    "lightning gun"
  54.  
  55. // Q2
  56.  
  57. weapon_t    9    "blaster"
  58. weapon_t    10    "machinegun"
  59. weapon_t    11    "chaingun"
  60. weapon_t        12      "h-blaster"
  61. weapon_t    13    "railgun"
  62. weapon_t    14    "BFG"
  63. weapon_t    15    "grenade"
  64. weapon_t    16    "grapple"
  65.  
  66. // Q2 mission pack #1
  67.  
  68. weapon_t    17    "phalanx cannon"
  69. weapon_t    18    "ion ripper"
  70. weapon_t    19    "trap"
  71.  
  72. // All games
  73.  
  74. weapon_t    20    "quad rocket"
  75. weapon_t    21    "telefrag"
  76. weapon_t    22    "squish"
  77.  
  78. // Painkeep
  79.  
  80. weapon_t    23    "airfist"
  81. weapon_t    24    "grappling hook"
  82. weapon_t    25    "beartrap"
  83. weapon_t    26    "autosentry"
  84. weapon_t    27    "energy well"
  85. weapon_t    28    "exploding shells"
  86. weapon_t    29    "chain-lightning gun"
  87.  
  88. // Q2 mission pack #2
  89.  
  90. weapon_t    30    "ripsaw"
  91. weapon_t    31    "Q2MP2 unknown weapon 1"
  92. weapon_t    32    "plasma cannon"
  93. weapon_t    33    "tesla mine"
  94. weapon_t    34    "proximity mine"
  95. weapon_t    35    "antimatter bomb"
  96. weapon_t    36    "vengeance sphere"
  97. weapon_t    37    "defender sphere"
  98. weapon_t    38    "hunter sphere"
  99. weapon_t    39      "disruptor"
  100. weapon_t    40      "Q2MP2 unknown weapon 2"
  101. weapon_t    41      "doppleganger"
  102.  
  103. // Action Quake 2
  104.  
  105. weapon_t    42    "Knife"
  106. weapon_t    43    "Pistol"
  107. weapon_t    44    "Akimbo Pistols"
  108. weapon_t    45    "Sub-Machine Gun"
  109. weapon_t    46    "Sniper Rifle"
  110. weapon_t    47    "Assault Rifle"
  111. weapon_t    48    "Hand Cannon"
  112.  
  113. // LMCTF
  114.  
  115. weapon_t    49    "Plasma Rifle"
  116.  
  117. // Deaths
  118.  
  119. death_t         0       "TOTAL"
  120. death_t     1    "lava"
  121. death_t     2    "slime"
  122. death_t     3    "drowning"
  123. death_t     4    "falling"
  124. death_t     5    "teleporter"
  125. death_t     6    "explosion"
  126. death_t     7    "nails"
  127. death_t     8    "squishing"
  128. death_t     9    "lightning"
  129. death_t     10    "blaster"
  130. death_t     11    "laser"
  131. death_t     12    "bomb"
  132. death_t     13    "exit"
  133.  
  134. // Q2 kills
  135.  
  136. Q2_y_kills_x             0               "% was killed by %"
  137. Q2_y_kills_x             1               "% was gunned down by %"
  138. Q2_y_kills_x             2               "% was blown away by %'s super shotgun"
  139. Q2_y_kills_x             3               "% was popped by %'s grenade"
  140. Q2_y_kills_x             3               "% was shredded by %'s shrapnel"
  141. Q2_y_kills_x             4               "% ate %'s rocket"
  142. Q2_y_kills_x             4               "% almost dodged %'s rocket"
  143. Q2_y_kills_x             9               "% was blasted by %"
  144. Q2_y_kills_x             10              "% was machinegunned by %"
  145. Q2_y_kills_x             11              "% was cut in half by %'s chaingun"
  146. Q2_y_kills_x             12              "% was melted by %'s hyperblaster"
  147. Q2_y_kills_x             13              "% was railed by %"
  148. Q2_y_kills_x             14              "% couldn't hide from %'s BFG"
  149. Q2_y_kills_x             14              "% was disintegrated by %'s BFG blast"
  150. Q2_y_kills_x             14              "% saw the pretty lights from %'s BFG"
  151. Q2_y_kills_x             15              "% caught %'s handgrenade"
  152. Q2_y_kills_x             15              "% didn't see %'s handgrenade"
  153. Q2_y_kills_x             15              "% feels %'s pain"
  154. Q2_y_kills_x             16              "% was caught by %'s grapple"
  155. Q2_y_kills_x             21              "% tried to invade %'s personal space"
  156.  
  157. Q2_y_kills_x             17              "% was evaporated by %"
  158. Q2_y_kills_x             18              "% ripped to shreds by %'s ripper gun"
  159. Q2_y_kills_x             19              "% caught in trap by %"
  160.     
  161. Q2_y_kills_x             30              "% lost his grip courtesy of %'s ripsaw"
  162. Q2_y_kills_x             31              "% was perforated by %" 
  163. Q2_y_kills_x             32              "% was scorched by %'s plasma beam"
  164. Q2_y_kills_x             33              "% was enlightened by %'s tesla mine"
  165. Q2_y_kills_x             34              "% got too close to %'s proximity mine"
  166. Q2_y_kills_x             35              "% was nuked by %'s antimatter bomb"
  167. Q2_y_kills_x             36              "% was purged by %'s vengeance sphere"
  168. Q2_y_kills_x             37              "% had a blast with %'s defender sphere"
  169. Q2_y_kills_x             38              "% was killed like a dog by %'s hunter sphere"
  170. Q2_y_kills_x             39              "% was annihilated by %'s disruptor"
  171. Q2_y_kills_x             40              "% was blown up by %" 
  172. Q2_y_kills_x             41              "% was hunted down by %'s doppleganger"
  173.  
  174. Q2_selfkill         0        "% suicides."
  175. Q2_selfkill         0        "% killed self."
  176. Q2_selfkill         0        "% killed himself."
  177. Q2_selfkill         0        "% killed herself."
  178. Q2_selfkill         0        "% killed itself."
  179. Q2_selfkill         3        "% tripped on his own grenade."
  180. Q2_selfkill         3        "% tripped on her own grenade."
  181. Q2_selfkill         3        "% tripped on its own grenade."
  182. Q2_selfkill         4        "% blew himself up."
  183. Q2_selfkill         4        "% blew herself up."
  184. Q2_selfkill         4        "% blew itself up."
  185. Q2_selfkill         14        "% should have used a smaller gun."
  186. Q2_selfkill         15        "% tried to put the pin back in."
  187.  
  188. Q2_selfkill         0        "% goes boom"
  189. Q2_selfkill         0        "% checks the safety"
  190.  
  191. Q2_selfkill         19        "% got caught in his own trap"
  192. Q2_selfkill         19        "% got caught in her own trap"
  193. Q2_selfkill         19        "% got caught in it's own trap"
  194.  
  195. Q2_death                0               "% died."
  196. Q2_death                1               "% does a back flip into the lava."
  197. Q2_death                2               "% melted."
  198. Q2_death                3               "% sank like a rock."
  199. Q2_death                4               "% cratered."
  200. Q2_death                6               "% blew up."
  201. Q2_death                8               "% was squished."
  202. Q2_death                10              "% got blasted."
  203. Q2_death                11              "% saw the light."
  204. Q2_death                12              "% was in the wrong place."
  205. Q2_death                13              "% found a way out."
  206.  
  207. // Action Q2 (alpha)
  208.  
  209. Q2_extra_frags          2               "% received 2 frags"
  210. Q2_extra_frags          4               "% received 4 frags"
  211. Q2_extra_frags          8               "% received 8 frags"
  212. Q2_extra_frags          16              "% received 16 frags"
  213.  
  214. Q2_y_kills_x        46        "% was sniped in the stomach by %"
  215. Q2_y_kills_x        46        "% caught a sniper bullet between the eyes from %"
  216. Q2_y_kills_x        46        "% saw the sniper bullet go through their scope thanks to %"
  217. Q2_y_kills_x        46        "% was picked off by %"
  218. Q2_y_kills_x        46        "% was taught how to fly by %"
  219. Q2_y_kills_x        46        "% was stabbed repeatedly in the legs by %"
  220. Q2_y_kills_x        46        "% was gutted by %"
  221. Q2_y_kills_x        46        "% had open heart surgery, compliments of %"
  222. Q2_y_kills_x        46        "% had their throat slit by %'s knife"
  223. Q2_y_kills_x        46        "% was cut by %"
  224. Q2_y_kills_x        46        "% was shot in the legs by %'s dual pistols"
  225. Q2_y_kills_x        46        "% needs some new kidneys thanks to %"
  226. Q2_y_kills_x        46        "% was John Woo'd by %'s akimbo pistols"
  227. Q2_y_kills_x        46        "% was trepaned by %'s dual Mark 23 pistols"
  228. Q2_y_kills_x        46        "% was lightly toasted by %'s shrapnel"
  229. Q2_y_kills_x        46        "% was shredded by %'s grenade"
  230. Q2_y_kills_x        46        "% was blown up by %'s chaingun"
  231. Q2_y_kills_x        46        "% is now shorter thanks to %"
  232. Q2_y_kills_x        46        "% has an upset stomach thanks to %"
  233. Q2_y_kills_x        46        "% feels some heart burn thanks to %'s M4"
  234. Q2_y_kills_x        46        "% had a makeover by %'s M4 assault rifle"
  235. Q2_y_kills_x        46        "% was slaughtered by %"
  236. Q2_y_kills_x        46        "% is legless because of %'s .45 caliber pistol round"
  237. Q2_y_kills_x        46        "% loses their lunch to %'s pistol"
  238. Q2_y_kills_x        46        "% loses a vital chest organ thanks to %'s Mark 23 Pistol"
  239. Q2_y_kills_x        46        "% has a hole in their head from %'s Mark 23 pistol"
  240. Q2_y_kills_x        46        "% was silenced by %"
  241. Q2_y_kills_x        46        "% had his legs blown off thanks to %"
  242. Q2_y_kills_x        46        "% had her legs blown off thanks to %"
  243. Q2_y_kills_x        46        "% needs some Pepto Bismol after %'s MP5/10 submachinegun"
  244. Q2_y_kills_x        46        "% feels some chest pain via %'s 10mm MP5 round"
  245. Q2_y_kills_x        46        "%'s brains are on the wall thanks to %'s MP5"
  246. Q2_y_kills_x        46        "% was filled with holes complements of %'s sawed off shotgun"
  247. Q2_y_kills_x        46        "% was filled with holes complements of %'s sawed-off 12 gauge"
  248. Q2_y_kills_x        46        "% ate %'s shotgun"
  249. Q2_y_kills_x        46        "% is full of buckshot from %'s shotgun"
  250. Q2_y_kills_x        46        "% had his legs cut off thanks to %"
  251. Q2_y_kills_x        46        "% had her legs cut off thanks to %"
  252. Q2_y_kills_x        46        "% sees what he had for lunch thanks to %"
  253. Q2_y_kills_x        46        "% ribs don't help against %'s flying knife"
  254. Q2_y_kills_x        46        "% caught %'s flying knife"
  255. Q2_y_kills_x        46        "% failed to catch %'s flying knife"
  256. Q2_y_kills_x        46        "% had a Bruce Lee put on him by %"
  257. Q2_y_kills_x        46        "% couldn't remove %'s boot from their ass"
  258.  
  259. //
  260. // Gladiator
  261. //
  262.  
  263. Q2_y_kills_x            9               "% was killed with the wimpy blaster by %"
  264. Q2_y_kills_x            9               "% died a wimp's death by %"
  265. Q2_y_kills_x            9               "% can't even avoid a blaster from %"
  266. Q2_y_kills_x            9               "% sucked on %'s boomstick"
  267. Q2_y_kills_x            1               "% found itself on the wrong end of %'s gun"
  268. Q2_y_kills_x            1               "% found herself on the wrong end of %'s gun"
  269. Q2_y_kills_x            1               "% found himself on the wrong end of %'s gun"
  270. Q2_y_kills_x            2               "% had it ears cleaned out by %'s super shotgun"
  271. Q2_y_kills_x            2               "% had her ears cleaned out by %'s super shotgun"
  272. Q2_y_kills_x            2               "% had his ears cleaned out by %'s super shotgun"
  273. Q2_y_kills_x            2               "% was put full of buckshot by %"
  274. Q2_y_kills_x            10              "% was filled with lead by %"
  275. Q2_y_kills_x            10              "% was put full of lead by %"
  276. Q2_y_kills_x            10              "% was pumped full of lead by %"
  277. Q2_y_kills_x            10              "% ate lead dished out by %"
  278. Q2_y_kills_x            10              "% eats lead from %"
  279. Q2_y_kills_x            10              "% bites the bullet from %"
  280. Q2_y_kills_x            11              "% was turned into a strainer by %"
  281. Q2_y_kills_x            11              "% was put full of holes by %"
  282. Q2_y_kills_x            11              "% couldn't avoid death by painless from %"
  283. Q2_y_kills_x            11              "% was put so full of lead by % you can call it a pencil"
  284. Q2_y_kills_x            11              "% was put so full of lead by % you can call her a pencil"
  285. Q2_y_kills_x            11              "% was put so full of lead by % you can call him a pencil"
  286. Q2_y_kills_x            3               "% caught %'s grenade in the head"
  287. Q2_y_kills_x            3               "% tried to headbutt the grenade of %"
  288. Q2_y_kills_x        4        "% tried to play 'dodge the missile' with %"
  289. Q2_y_kills_x            4               "% tried the 'patriot move' on the rocket from %"
  290. Q2_y_kills_x        4        "% had a rocket stuffed down the throat by %"
  291. Q2_y_kills_x        4        "% got a rocket up the tailpipe by %"
  292. Q2_y_kills_x        4        "% was gibbed by %"
  293. Q2_y_kills_x        4        "% has been blown to smithereens by %"
  294. Q2_y_kills_x        4        "% was blown to itsie bitsie tiny pieces by %"
  295. Q2_y_kills_x        4        "% was spread around the place by %"
  296. Q2_y_kills_x        4        "% tried to headbutt %'s rocket"
  297. Q2_y_kills_x        13        "% played 'catch the slug' with %"
  298. Q2_y_kills_x            13              "% bites the slug from %"
  299. Q2_y_kills_x            13              "% caught the slug from %"
  300. Q2_y_kills_x            13              "% got a slug put through it by %"
  301. Q2_y_kills_x            13              "% got a slug put through her by %"
  302. Q2_y_kills_x            13              "% got a slug put through him by %"
  303. Q2_y_kills_x            13              "% was corkscrewed through it's head by %"
  304. Q2_y_kills_x            13              "% was corkscrewed through her head by %"
  305. Q2_y_kills_x            13              "% was corkscrewed through his head by %"
  306. Q2_y_kills_x            13              "% had it's body pierced with a slug from %"
  307. Q2_y_kills_x            13              "% had her body pierced with a slug from %"
  308. Q2_y_kills_x            13              "% had his body pierced with a slug from %"
  309. Q2_y_kills_x            13              "% had it's brains blown out by %"
  310. Q2_y_kills_x            13              "% had her brains blown out by %"
  311. Q2_y_kills_x            13              "% had his brains blown out by %"
  312.  
  313.  
  314. Q2_selfkill             4               "% knows didley squatt about rocket launchers."
  315. Q2_selfkill             4               "% thought up a novel new way to fly."
  316. Q2_selfkill             4               "% thought it was Werner von Braun"
  317. Q2_selfkill             4               "% thought he was Werner von Braun"
  318. Q2_selfkill             4               "% thought she was Werner von Braun"
  319. Q2_selfkill             4               "% thought it had more health"
  320. Q2_selfkill             4               "% thought he had more health"
  321. Q2_selfkill             4               "% thought she had more health"
  322. Q2_selfkill             4               "% found it's own rocketlauncher's trigger"
  323. Q2_selfkill             4               "% found his own rocketlauncher's trigger"
  324. Q2_selfkill             4               "% found her own rocketlauncher's trigger"
  325. Q2_selfkill             4               "% thought it had more armor on"
  326. Q2_selfkill             4               "% thought he had more armor on"
  327. Q2_selfkill             4               "% thought she had more armor on"
  328. Q2_selfkill             4               "% blew itself to kingdom come"
  329. Q2_selfkill             4               "% blew himself to kingdom come"
  330. Q2_selfkill             4               "% blew herself to kingdom come"
  331.  
  332. // LMCTF
  333.  
  334. Q2_flag_capture                 0       "% captured the red flag."
  335. Q2_flag_capture                 0       "% captured the blue flag."
  336. Q2_flag_capture                 0       "% captured your flag!"
  337. Q2_flag_stolen                  0       "% stole the red flag."
  338. Q2_flag_stolen                  0       "% stole the blue flag."
  339. Q2_flag_stolen                  0       "% stole your flag!"
  340. Q2_flag_loss                    0       "% lost the red flag."
  341. Q2_flag_loss                    0       "% lost the blue flag."
  342. Q2_ctf_defend_flag              0       "% defends the red flag."
  343. Q2_ctf_defend_flag              0       "% defends the blue flag."
  344. Q2_ctf_defend_base              0       "% defends the blue base."
  345. Q2_ctf_defend_base              0       "% defends the red base."
  346. Q2_ctf_defend_flagcarrier       0       "% defends the blue flag carrier."
  347. Q2_ctf_defend_flagcarrier       0       "% defends the red flag carrier."
  348. Q2_ctf_defend_aggressive        0       "% defends the blue flag carrier from an aggressive enemy."
  349. Q2_ctf_defend_aggressive        0       "% defends the red flag carrier from an aggressive enemy."
  350. Q2_flag_return                  0       "% returned the blue flag."
  351. Q2_flag_return                  0       "% returned the red flag."
  352. Q2_flag_return                  0       "% returned your flag!"
  353. Q2_flagcarrier_frag             0       "% killed the enemy flag carrier."
  354. Q2_ctf_assist                   0       "% assisted the capture by defending the flag."
  355. Q2_ctf_assist                   0       "% assisted the capture by returning the flag."
  356. Q2_ctf_assist                   0       "% assisted the capture by killing the flag carrier."
  357. Q2_ctf_helped_return            0       "% helped"
  358.  
  359. Q2_y_kills_x            16    "% was gored by %'s grappling hook"
  360. Q2_y_kills_x            49    "% got an infusion of plasma from %'s plasma rifle"
  361. Q2_y_kills_x                 10      "% was machinegunned by %'s machinegun"
  362. Q2_y_kills_x                 9       "% was blasted by %'s blaster"
  363. Q2_y_kills_x                 1       "% was gunned down by %'s shotgun"
  364. Q2_y_kills_x                 13      "% was railed by %'s railgun"
  365. Q2_y_kills_x                 15      "% feels %'s paingrenade"
  366.                 
  367. // Lithium
  368.  
  369. Q2_y_kills_x            0               "% was killed by %."
  370. Q2_y_kills_x            1               "% was gunned down by %."
  371. Q2_y_kills_x            4               "% ate %'s rocket."
  372. Q2_y_kills_x            9               "% was blasted by %."
  373. Q2_y_kills_x            10              "% was machinegunned by %."
  374. Q2_y_kills_x            13              "% was railed by %."
  375. Q2_y_kills_x            16              "% was caught by %'s grapple."
  376. Q2_y_kills_x            16              "% was disemboweled by %'s grappling hook."
  377.  
  378. // Quakeworld
  379.  
  380. QW_y_kills_x            1               "% chewed on %'s boomstick"
  381. QW_y_kills_x            2               "% ate 2 loads of %'s buckshot"
  382. QW_y_kills_x            3               "% eats %'s pineapple"
  383. QW_y_kills_x            3               "% was gibbed by %'s grenade"
  384. QW_y_kills_x            4               "% was gibbed by %'s rocket"
  385. QW_y_kills_x            4               "% rides %'s rocket"
  386. QW_y_kills_x            5               "% was ax-murdered by %"
  387. QW_y_kills_x            6               "% was nailed by %"
  388. QW_y_kills_x            7               "% was punctured by %"
  389. QW_y_kills_x            8               "% accepts %'s shaft"
  390. QW_y_kills_x            8               "% accepts %'s discharge"
  391. QW_y_kills_x            20              "% was smeared by %'s quad rocket"
  392. QW_y_kills_x            20              "% was brutalized by %'s quad rocket"
  393. QW_x_kills_y        20        "% rips % a new one"
  394. QW_y_kills_x            21              "% was telefragged by %"
  395. QW_y_kills_x            21              "% was telespawnfragged by %"
  396. QW_x_kills_y        22        "% squishes %"
  397.  
  398. QW_selfkill         0        "% suicides"
  399. QW_selfkill         0        "% becomes bored with life"
  400. QW_selfkill         3        "% tries to put the pin back in"
  401. QW_selfkill         8        "% discharges into the lava"
  402. QW_selfkill         8        "% discharges into the slime"
  403. QW_selfkill         8        "% discharges into the water."
  404. QW_selfkill         8        "% electrocutes himself."
  405.  
  406. QW_teamkill         0        "% squished a teammate" 
  407. QW_teamkill         0        "% mows down a teammate" 
  408. QW_teamkill         0        "% checks his glasses" 
  409. QW_teamkill         0        "% gets a frag for the other team" 
  410. QW_teamkill         0        "% loses another friend" 
  411.  
  412. QW_death                0               "% died"
  413. QW_death                1               "% ate a lavaball"
  414. QW_death                1               "% burst into flames"
  415. QW_death                1               "% turned into hot slag"
  416. QW_death                1               "% visits the Volcano God"
  417. QW_death                2               "% gulped a load of slime"
  418. QW_death                2               "% can't exist on slime alone"
  419. QW_death                3               "% sleeps with the fishes"
  420. QW_death                3               "% sucks it down"
  421. QW_death                4               "% fell to his death"
  422. QW_death                5               "% tried to leave"
  423. QW_death                6               "% blew up"
  424. QW_death                7               "% was spiked"
  425. QW_death                8               "% was squished"
  426. QW_death                9               "% was zapped"
  427.